Play and pause a video
Playing videos is a common task in app development, and Flutter apps are no exception. To play videos, the Flutter team provides the video_player plugin. You can use the video_player plugin to play videos stored on the file system, as an asset, or from the internet.
On iOS, the video_player plugin makes use of AVPlayer to handle playback. On Android, it uses ExoPlayer.
This recipe demonstrates how to use the video_player package to stream a video from the internet with basic play and pause controls using the following steps:
-
Add the
video_playerdependency. - Add permissions to your app.
-
Create and initialize a
VideoPlayerController. - Display the video player.
- Play and pause the video.
1. Add the video_player dependency
This recipe depends on one Flutter plugin: video_player. First, add this dependency to your pubspec.yaml.
dependencies:
flutter:
sdk: flutter
video_player:
2. Add permissions to your app
Next, update your android and ios configurations to ensure that your app has the correct permissions to stream videos from the internet.
Android
Add the following permission to the AndroidManifest.xml file just after the <application> definition. The AndroidManifest.xml file is found at <project root>/android/app/src/main/AndroidManifest.xml.
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application ...>
</application>
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
iOS
For iOS, add the following to the Info.plist file found at <project root>/ios/Runner/Info.plist.
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
Warning: The
video_playerplugin doesn’t work on iOS simulators. You must test videos on real iOS devices.
3. Create and initialize a VideoPlayerController
Now that you have the video_player plugin installed with the correct permissions, create a VideoPlayerController. The VideoPlayerController class allows you to connect to different types of videos and control playback.
Before you can play videos, you must also initialize the controller. This establishes the connection to the video and prepare the controller for playback.
To create and initialize the VideoPlayerController do the following:
-
Create a
StatefulWidgetwith a companionStateclass -
Add a variable to the
Stateclass to store theVideoPlayerController -
Add a variable to the
Stateclass to store theFuturereturned fromVideoPlayerController.initialize -
Create and initialize the controller in the
initStatemethod -
Dispose of the controller in the
disposemethod
class VideoPlayerScreen extends StatefulWidget {
VideoPlayerScreen({Key key}) : super(key: key);
@override
_VideoPlayerScreenState createState() => _VideoPlayerScreenState();
}
class _VideoPlayerScreenState extends State<VideoPlayerScreen> {
VideoPlayerController _controller;
Future<void> _initializeVideoPlayerFuture;
@override
void initState() {
// Create an store the VideoPlayerController. The VideoPlayerController
// offers several different constructors to play videos from assets, files,
// or the internet.
_controller = VideoPlayerController.network(
'https://flutter.github.io/assets-for-api-docs/assets/videos/butterfly.mp4',
);
_initializeVideoPlayerFuture = _controller.initialize();
super.initState();
}
@override
void dispose() {
// Ensure disposing of the VideoPlayerController to free up resources.
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
// Complete the code in the next step.
}
}
4. Display the video player
Now, display the video. The video_player plugin provides the VideoPlayer widget to display the video initialized by the VideoPlayerController. By default, the VideoPlayer widget takes up as much space as possible. This often isn’t ideal for videos because they are meant to be displayed in a specific aspect ratio, such as 16x9 or 4x3.
Therefore, wrap the VideoPlayer widget in an AspectRatio widget to ensure that the video has the correct proportions.
Furthermore, you must display the VideoPlayer widget after the _initializeVideoPlayerFuture() completes. Use FutureBuilder to display a loading spinner until the controller finishes initializing. Note: initializing the controller does not begin playback.
// Use a FutureBuilder to display a loading spinner while waiting for the
// VideoPlayerController to finish initializing.
FutureBuilder(
future: _initializeVideoPlayerFuture,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// If the VideoPlayerController has finished initialization, use
// the data it provides to limit the aspect ratio of the VideoPlayer.
return AspectRatio(
aspectRatio: _controller.value.aspectRatio,
// Use the VideoPlayer widget to display the video.
child: VideoPlayer(_controller),
);
} else {
// If the VideoPlayerController is still initializing, show a
// loading spinner.
return Center(child: CircularProgressIndicator());
}
},
)
5. Play and pause the video
By default, the video starts in a paused state. To begin playback, call the play() method provided by the VideoPlayerController. To pause playback, call the pause() method.
For this example, add a FloatingActionButton to your app that displays a play or pause icon depending on the situation. When the user taps the button, play the video if it’s currently paused, or pause the video if it’s playing.
FloatingActionButton(
onPressed: () {
// Wrap the play or pause in a call to `setState`. This ensures the
// correct icon is shown
setState(() {
// If the video is playing, pause it.
if (_controller.value.isPlaying) {
_controller.pause();
} else {
// If the video is paused, play it.
_controller.play();
}
});
},
// Display the correct icon depending on the state of the player.
child: Icon(
_controller.value.isPlaying ? Icons.pause : Icons.play_arrow,
),
)
Complete example
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:video_player/video_player.dart';
void main() => runApp(VideoPlayerApp());
class VideoPlayerApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Video Player Demo',
home: VideoPlayerScreen(),
);
}
}
class VideoPlayerScreen extends StatefulWidget {
VideoPlayerScreen({Key key}) : super(key: key);
@override
_VideoPlayerScreenState createState() => _VideoPlayerScreenState();
}
class _VideoPlayerScreenState extends State<VideoPlayerScreen> {
VideoPlayerController _controller;
Future<void> _initializeVideoPlayerFuture;
@override
void initState() {
// Create and store the VideoPlayerController. The VideoPlayerController
// offers several different constructors to play videos from assets, files,
// or the internet.
_controller = VideoPlayerController.network(
'https://flutter.github.io/assets-for-api-docs/assets/videos/butterfly.mp4',
);
// Initialize the controller and store the Future for later use.
_initializeVideoPlayerFuture = _controller.initialize();
// Use the controller to loop the video.
_controller.setLooping(true);
super.initState();
}
@override
void dispose() {
// Ensure disposing of the VideoPlayerController to free up resources.
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Butterfly Video'),
),
// Use a FutureBuilder to display a loading spinner while waiting for the
// VideoPlayerController to finish initializing.
body: FutureBuilder(
future: _initializeVideoPlayerFuture,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// If the VideoPlayerController has finished initialization, use
// the data it provides to limit the aspect ratio of the video.
return AspectRatio(
aspectRatio: _controller.value.aspectRatio,
// Use the VideoPlayer widget to display the video.
child: VideoPlayer(_controller),
);
} else {
// If the VideoPlayerController is still initializing, show a
// loading spinner.
return Center(child: CircularProgressIndicator());
}
},
),
floatingActionButton: FloatingActionButton(
onPressed: () {
// Wrap the play or pause in a call to `setState`. This ensures the
// correct icon is shown.
setState(() {
// If the video is playing, pause it.
if (_controller.value.isPlaying) {
_controller.pause();
} else {
// If the video is paused, play it.
_controller.play();
}
});
},
// Display the correct icon depending on the state of the player.
child: Icon(
_controller.value.isPlaying ? Icons.pause : Icons.play_arrow,
),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
Semantic portal